Hot mods
More hot modsJoin the largest
modding community
More mods
Explore all mods- New today 4
- New this week 12
- Latest
- Popular (30 days)
- Popular (all time)
- More Trending
- Random
- Updated
-
Raw-Material-Easier-Access-Crafts
Mod that makes salvage and ion cubes better (they can be refined into almost any inorganic raw material), as well as making titanium ingots cheaper. REQUIRES CUSTOMCRAFT2.
- 4KB
- 0
- --
Raw-Material-Easier-Access-Crafts
Mod that makes salvage and ion cubes better (they can be refined into almost any inorganic raw material), as well as making titanium ingots cheaper. REQUIRES CUSTOMCRAFT2.
-
Rising Waters - The Lonely Coral Plateaus
The first part of the Rising Waters project, adds a small biome to the open waters to the east of the Floating Island!
- 11KB
- 0
- --
Rising Waters - The Lonely Coral Plateaus
The first part of the Rising Waters project, adds a small biome to the open waters to the east of the Floating Island!
-
A basic mod library for loading custom mod structures.
-
A new tool with a powerful but simple-to-use interface which allows placing objects into the world to create new structures and points of interest.
- 705KB
- 0
- --
A new tool with a powerful but simple-to-use interface which allows placing objects into the world to create new structures and points of interest.
Media
Explore all mediaNews & Updates
-
make sure to credit me and my mod......
-
First time making a mod for Subnautica, and first mod I have uploaded... I did some testing and it seemed to work fine.
I don't really know what else to put here...... -
Initial version added!...
-
amongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongus
amongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusamongusam...
-
a new mini biome that is cool just like me...
-
First off Always Share a Zip file
Second don't Copy anyone's Art or content Unless these are Examples and don't collect donation point unless you made the Art or edits yourself.
Step one Collect your files name your zip the name of your Custom Item
Example : LabCart.zip
Zip Content
CustomItems
.Assets
.YourImage.png
.Items
.youritem.json
.Recipes
.yourInternalName.json
This should be how your zip is put together
If Shared any Different your will make it confusing for other to download and install your items so lets all follow the directions.... -
CustomItems Guide to help with creating CustomItems
Note : all new items are added Into their own json file the name isn't important within the Items folder. All custom items need a Recipe in Recipes folder name is the "InternalName" of your items .json.
Creating a customitem
LabCart.Json
{
"Tooltip": "A LabCart.", <--- this is your tooltip
"FriendlyName": " LabCart",<-- your items name
"InternalName": "Lcart",<-- your Techtype and name for the json file that has to be made in recipes
"Spritename": "Lcart", <-- your name of your sprite thats within the assets folder
"ResourceId": "af165b07-a2a3-4d85-8ad7-0c801334c115", <--- the ResourceId for the items your cloning.
"Objec... -
Русский перевод для мода Deathrun REMADE...
-
thing man...
-
Version 1.0.0 is out now!...
-
)))))))))))))))))))))))))...
-
Added support for the rocket vehicle!...
-
helo every one this is map extention mod it adds a new island,spider web biome (no not a spider), grand lava coral (edge of the void) and twisy bridges
put in pathes... -
1.0.0
There are now two major types of Vehicle Framework vehicle. The first is the Submarine, and the other is the Submersible. The Odyssey is an example of a submarine because you can walk around the interior. The cricket is an example of a submersible because you cannot. Submersibles act a lot like the Seamoth.
Vehicle development has become a lot easier.
The Vehicle Framework Wiki has been greatly fleshed out. If you have a model and a bit of C# experience, this wiki will get you started using VF.
You can ask questions on the Vehicle Framework Discord Server.
The in-game process for vehicle registration has had a great deal of verbose informative warnings added. If you ask it to, VF will tell you all the things you have left out... -
My first subnatica mod is out its simple but im making more as I write this...
-
I have missed a ton of stuff let me know here....
-
It took a while to make this mod
So far you can make:
Copper
Silver
Gold
Lead
Lithium
_________________________
Plz give me recommendations... -
Added Cyclops and Prawn Suit!...
-
RainbowSeamoth version 1.0.0 is added!...
-
Updated to fix a bug in CustomCrafts3 where it will break the fabricmesh resource. That's bad... So you get to know about one of the custom waters sooner! Yaaaay!...