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MaxArchitectusCarnis

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MaxArchitectusCarnis

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About this mod

Adds cosmetic Sectoid parts from base XCOM 2 and Chimera Squad for your soldiers to use.

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As i was gathering the assets to make this pack, i realized that 90% of everything here was coming from Chimera Squad.

So, i guess two years after the Sacred Coil Pack on Steam finally comes the 3rd Chimera pack: Sectoids.

Mod source files can be found here.

You can also find this mod at the Steam Workshop.


FEATURES:
  • Every Sectoid variant from X2 and CS
  • Body Parts for almost every category
  • Facial Animations
  • Colorable Skin & Eyes
  • Tintability for nearly every part


INCLUDED SETS:
  • Birthday Suit Sectoid (M, Head, Torso)
  • Sectoid Civilians (M, Face Props, Torso, Legs)
  • Progeny Resonant (M, Torso, Thighs)
  • Shrike Shaman (M, Torso)
  • Shrike Necromancer (M, Torso, Helmets)
  • Gray Phoenix Paladin (M, Face Props, Torso, Legs, Thighs)
  • Gray Phoenix Dominator (M, Torso)
  • Gray Phoenix Tribal* (M, Head, Torso, Helmets, Face Props, Shoulders, Forearms)
  • Verge (M, Head, Torso)
  • Sectoid-Scaled Reaper & Skirmisher Gears (Torso Gear)

Both heads in this pack feature facial animations. Yes, i actually managed to fit them onto the XCOM face rig. This is why they're a bit smaller and shaped different from what they usually look like, i did a bunch of re-shaping to them.
Their eyes are also fully colorable. Yes, their eyes actually have color to them, they're not just beady black orbs, they have a faint circle of red in their eyes when you look at the default Sectoid's textures.

Most of these sets are one-piece torso parts, but some sets feature modularity in places i could squeeze it in. Everything here is tintable to some degree, except the Necromancer 'cause i like his edgy all-black appearence.

Unfortunately, these parts aren't compatible with regular XCOM soldiers.

On the flip side, the Sectoid heads should work fine with mostly anything, provided there's no human skin showing.

Verge's head isn't shaped the same as the regular Sectoid head at the base, so while he should be fine with the other outfits, he'll be hard incompatible with the base sectoid and tribal bodies.

Requires Invisible Body Parts For All.


*I don't actually know his internal name, i couldn't find it anywhere in the Chimera SDK and i didn't play Chimera enough to know. His home package was named "Sectoid_Gray_Phoenix" and that's all i got, so i gave him my own name.



KNOWN ISSUES:
  • The heads in this pack all use custom eye textures, so if you use EYExtender it'll forcefully overwrite those textures and give you a horrible sectoid monstrosity with hyper-realistic human eyes.
CREDITS:
  • Firaxis - Creators of XCOM 2, Chimera Squad, and every asset used in this pack.


All content belongs to their original author(s). I claim no ownership over anything used in this pack. Developed for non-monetary purposes.