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  • Qarls Texture Pack III OMOD - QTP3

    Qarls Texture Pack III OMOD - QTP3

    Last Update: 18 Jul 2008
    Author: Qarl -OMOD by BangsBoomstik-
    Uploader: bangsboomstik

    **NOTE**What Does It Do?This mod makes things seem much clearer and sharper in-game.Description-The full version of Qarl's Texture Pack III with the 1.3 patch already installed, and made into OMOD files.

    • 92.2MB
    • 19.2k
    • --

    Qarls Texture Pack III OMOD - QTP3

    Last Update: 18 Jul 2008

    **NOTE**What Does It Do?This mod makes things seem much clearer and sharper in-game.Description-The full version of Qarl's Texture Pack III with the 1.3 patch already installed, and made into OMOD files.

  • Unofficial Oblivion Patch - UOP

    Unofficial Oblivion Patch - UOP

    Last Update: 03 Jan 2024
    Author: The Unofficial Patch Project Team
    Uploader: QuarnAndKivan

    An Oblivion mod that fixes over 2,500 bugs (and 70,000 object placement errors.)

    • 150.4MB
    • 93.7k
    • --

    Unofficial Oblivion Patch - UOP

    Last Update: 03 Jan 2024

    An Oblivion mod that fixes over 2,500 bugs (and 70,000 object placement errors.)

  • Oblivion mod manager

    Oblivion mod manager

    Last Update: 03 Feb 2010
    Author: Timeslip
    Uploader: Timeslip

    This is a utility for managing plugins, and also for packing them for distribution. It can be used either as an enhanced version of the oblivion launcher\'s data files selector, or as a more advanced mod manager when mods are specially packed into omod files.

    • 1.6MB
    • 77.1k
    • --

    Oblivion mod manager

    Last Update: 03 Feb 2010
    Author: Timeslip

    This is a utility for managing plugins, and also for packing them for distribution. It can be used either as an enhanced version of the oblivion launcher\'s data files selector, or as a more advanced mod manager when mods are specially packed into omod files.

  • Oblivion Character Overhaul version 2

    Oblivion Character Overhaul version 2

    Last Update: 15 Jun 2014
    Author: nuska
    Uploader: nuska

    A comprehensive, all-in-one revamp of Oblivion character heads. New head shapes, skin textures, normal maps, eye textures and some new hairstyles covering all races in the game, including Dremoras and Shivering Isles races, all built to a single unified art direction that adheres to the styles of Skyrim and TESO. Affects both player and NPCs.

    • 172.0MB
    • 54.0k
    • --

    Oblivion Character Overhaul version 2

    Last Update: 15 Jun 2014
    Author: nuska

    A comprehensive, all-in-one revamp of Oblivion character heads. New head shapes, skin textures, normal maps, eye textures and some new hairstyles covering all races in the game, including Dremoras and Shivering Isles races, all built to a single unified art direction that adheres to the styles of Skyrim and TESO. Affects both player and NPCs.

  • DarNified UI

    DarNified UI

    Last Update: 07 Dec 2008
    Author: DarN
    Uploader: DarN

    This mod gives the Oblivion UI the most extensive facelift yet. It's goal is to rid the pc version of the horrid xbox interface. Fonts are smaller, settings can be adjusted in game, user controls are scaled, more info on screen, and the hud is vastly improved.

    • 10.8MB
    • 54.4k
    • --

    DarNified UI

    Last Update: 07 Dec 2008
    Author: DarN

    This mod gives the Oblivion UI the most extensive facelift yet. It's goal is to rid the pc version of the horrid xbox interface. Fonts are smaller, settings can be adjusted in game, user controls are scaled, more info on screen, and the hud is vastly improved.

  • Blockhead

    Blockhead

    Last Update: 20 Dec 2021
    Author: shadeMe
    Uploader: shademe

    An OBSE plugin that adds support for gender variant head models and textures for NPCs. And allows free camera movement in the race/sex menu. And enables pain-free inventory idle overriding. And per-NPC/Race/scripted body/head texture/model overriding. And animation overriding. And equipment model overriding.

    • 169KB
    • 54.4k
    • --

    Blockhead

    Last Update: 20 Dec 2021
    Author: shademe

    An OBSE plugin that adds support for gender variant head models and textures for NPCs. And allows free camera movement in the race/sex menu. And enables pain-free inventory idle overriding. And per-NPC/Race/scripted body/head texture/model overriding. And animation overriding. And equipment model overriding.

  • Better Cities

    Better Cities

    Last Update: 22 Feb 2024
    Author: BC Team
    Uploader: Vorians

    Better Cities overhauls and enhances all the cities from the original game adding new buildings, new NPCs, and new quests. Several separate mods by various people have been integrated into Better Cities.

    • 1.5GB
    • 26.9k
    • --

    Better Cities

    Last Update: 22 Feb 2024
    Author: Vorians

    Better Cities overhauls and enhances all the cities from the original game adding new buildings, new NPCs, and new quests. Several separate mods by various people have been integrated into Better Cities.

  • Unofficial Shivering Isles Patch - USIP

    Unofficial Shivering Isles Patch - USIP

    Last Update: 03 Jan 2024
    Author: The Unofficial Patch Project Team
    Uploader: QuarnAndKivan

    This mod is a joint effort to fix the vast amount of bugs currently existing in the Shivering Isles expansion pack for Oblivion v1.2.0416.

    • 37.0MB
    • 54.3k
    • --

    Unofficial Shivering Isles Patch - USIP

    Last Update: 03 Jan 2024

    This mod is a joint effort to fix the vast amount of bugs currently existing in the Shivering Isles expansion pack for Oblivion v1.2.0416.

  • Oblivion Script Extender (OBSE xOBSE)

    Oblivion Script Extender (OBSE xOBSE)

    Last Update: 15 Jun 2023
    Author: OBSE Team
    Uploader: llde

    The Oblivion Script Extender, or OBSE for short, is a modder's resource that expands the scripting capabilities of Oblivion. It does so without modifying the executable files on disk, so there are no permanent side effects.

    • 4.8MB
    • 65.5k
    • --

    Oblivion Script Extender (OBSE xOBSE)

    Last Update: 15 Jun 2023
    Author: llde

    The Oblivion Script Extender, or OBSE for short, is a modder's resource that expands the scripting capabilities of Oblivion. It does so without modifying the executable files on disk, so there are no permanent side effects.

  • Wrye Bash - MOVED

    Wrye Bash - MOVED

    Last Update: 28 May 2023
    Author: Wrye Bash Team
    Uploader: Wrye

    THIS IS AN OLD MOD PAGE FOR WRYE BASH, SEE DESCRIPTION.

    • 42.2MB
    • 43.9k
    • --

    Wrye Bash - MOVED

    Last Update: 28 May 2023
    Author: Wrye

    THIS IS AN OLD MOD PAGE FOR WRYE BASH, SEE DESCRIPTION.

  • Unofficial Oblivion DLC Patches - UODP

    Unofficial Oblivion DLC Patches - UODP

    Last Update: 03 Jan 2024
    Author: The Unofficial Patch Project Team
    Uploader: QuarnAndKivan

    The aim of this mod is to fix the bugs existing in the official mods released by Bethesda.

    • 4.4MB
    • 47.4k
    • --

    Unofficial Oblivion DLC Patches - UODP

    Last Update: 03 Jan 2024

    The aim of this mod is to fix the bugs existing in the official mods released by Bethesda.

  • Midas Magic  Spells of Aurum

    Midas Magic Spells of Aurum

    Last Update: 06 Mar 2010
    Author: Xilver
    Uploader: xilver

    This mod adds over 290 new and unique spell types. It adds beam, spray and projectile attacks. Turn bodies to gold, summon your own magic carpet, or dwemer transformer, or protect yourself with a ring of fire.

    • 67.7MB
    • 26.2k
    • --

    Midas Magic Spells of Aurum

    Last Update: 06 Mar 2010
    Author: xilver

    This mod adds over 290 new and unique spell types. It adds beam, spray and projectile attacks. Turn bodies to gold, summon your own magic carpet, or dwemer transformer, or protect yourself with a ring of fire.

  • Official Oblivion 12416 Patch

    Official Oblivion 12416 Patch

    Last Update: 26 Jun 2008
    Author: Bethesda
    Uploader: lhammonds

    This is the Official Oblivion 1.2.416 Patch. It was uploaded here at TESNexus to provide an alternate mirror location for download.This is only for the physical versions of the game. Steam and GOG versions are already up-to-date.

    • 5.1MB
    • 29.4k
    • --

    Official Oblivion 12416 Patch

    Last Update: 26 Jun 2008
    Author: lhammonds

    This is the Official Oblivion 1.2.416 Patch. It was uploaded here at TESNexus to provide an alternate mirror location for download.This is only for the physical versions of the game. Steam and GOG versions are already up-to-date.

  • Natural Environments

    Natural Environments

    Last Update: 07 Jan 2008
    Author:
    Uploader: Kibosh

    Description: Natural Environments is my personal attempt to enhance and improve environmental components of Elder\'s Scrolls IV. The 2.1 version of the mod includes dozens of features: seasonal weather patterns, improved visualization of most celestial features found in the game, more than 40 new weather types (the default number is 7), and ad

    • 15.0MB
    • 33.2k
    • --

    Natural Environments

    Last Update: 07 Jan 2008
    Author: Kibosh

    Description: Natural Environments is my personal attempt to enhance and improve environmental components of Elder\'s Scrolls IV. The 2.1 version of the mod includes dozens of features: seasonal weather patterns, improved visualization of most celestial features found in the game, more than 40 new weather types (the default number is 7), and ad

  • Oblivion Stutter Remover

    Oblivion Stutter Remover

    Last Update: 26 May 2014
    Author: SkyRanger-1
    Uploader: skyranger-1

    OBSE required. For Oblivion version 1.2.416 only. Makes Oblivion not stutter so much, improves stability.

    • 279KB
    • 30.4k
    • --

    Oblivion Stutter Remover

    Last Update: 26 May 2014
    Author: skyranger-1

    OBSE required. For Oblivion version 1.2.416 only. Makes Oblivion not stutter so much, improves stability.

  • MenuQue - OBSE Plugin

    MenuQue - OBSE Plugin

    Last Update: 17 Nov 2013
    Author: kyoma
    Uploader: KyoParadox

    An OBSE Plugin that adds various additional UI functions , some quest functions and some misc functions.

    • 1.1MB
    • 27.8k
    • --

    MenuQue - OBSE Plugin

    Last Update: 17 Nov 2013
    Author: KyoParadox

    An OBSE Plugin that adds various additional UI functions , some quest functions and some misc functions.

  • Oblivion Graphics Extender

    Oblivion Graphics Extender

    Last Update: 06 Jun 2015
    Author: -Timeslip -Scanti -ShadeMe and -Ethatron
    Uploader: scanti

    This is a continuation by Ethatron of Timeslip's work on the original OBGE, and Scanti and ShadeMe's work on OBGEv2, and will allow the user to improve Oblivion's graphical engine.

    • 188.5MB
    • 22.4k
    • --

    Oblivion Graphics Extender

    Last Update: 06 Jun 2015
    Author: scanti

    This is a continuation by Ethatron of Timeslip's work on the original OBGE, and Scanti and ShadeMe's work on OBGEv2, and will allow the user to improve Oblivion's graphical engine.

  • Improved Trees and Flora 2

    Improved Trees and Flora 2

    Last Update: 15 Jan 2012
    Author: Mikal33
    Uploader: miknmel1

    This is a retexture of several trees,flowers,plants and fungus with 1024x1024,1024x512 & 512x512 new textures.This set also includes reworked textures from the first pack and two reworked flora textures from the improved doors and flora pack.This is the next set of textures in the Trees & Flora series.You still need the original [url=http://www.t

    • 19.9MB
    • 13.4k
    • --

    Improved Trees and Flora 2

    Last Update: 15 Jan 2012
    Author: miknmel1

    This is a retexture of several trees,flowers,plants and fungus with 1024x1024,1024x512 & 512x512 new textures.This set also includes reworked textures from the first pack and two reworked flora textures from the improved doors and flora pack.This is the next set of textures in the Trees & Flora series.You still need the original [url=http://www.t

  • Rens Beauty Pack

    Rens Beauty Pack

    Last Update: 07 Jan 2008
    Author: Ren
    Uploader: -Ren-

    This mod adds custom race 'Mystic Elf' which has 4 versions; normal male / normal female / tattooed male / tattooed female. and 19 female hairstyles & 9 male hairstyles for all races. Each hairstyle has 3(4) versions; normal / blindfold(bandage) / mask. You can change the hair's colour in game, but cannot

    • 19.9MB
    • 21.0k
    • --

    Rens Beauty Pack

    Last Update: 07 Jan 2008
    Author: -Ren-

    This mod adds custom race 'Mystic Elf' which has 4 versions; normal male / normal female / tattooed male / tattooed female. and 19 female hairstyles & 9 male hairstyles for all races. Each hairstyle has 3(4) versions; normal / blindfold(bandage) / mask. You can change the hair's colour in game, but cannot

  • Alternative Start  Arrive by Ship

    Alternative Start Arrive by Ship

    Last Update: 25 Jul 2008
    Author: Robert Evrae
    Uploader: Robert_evrae

    This mod replaces the tutorial dungeon with a ships cabin. Immigration forms allow you to determine your character. Multiple options available. GERMAN VERSION: There is now a german translation available! \'The Silver\' asked for my permission to do a translation,

    • 39KB
    • 22.9k
    • --

    Alternative Start Arrive by Ship

    Last Update: 25 Jul 2008
    Author: Robert_evrae

    This mod replaces the tutorial dungeon with a ships cabin. Immigration forms allow you to determine your character. Multiple options available. GERMAN VERSION: There is now a german translation available! \'The Silver\' asked for my permission to do a translation,

News & Updates

  • The Witcher 3 REDkit Modding Contest

    Exciting news for Witcher fans! We're thrilled to announce our collaboration with CD PROJEKT RED for the upcoming The Witcher 3 REDkit modding contest.

    Get ready to unleash your creativity and join the official modding contest for The Witcher 3 REDkit! This May, CDPR released the Witcher 3 REDkit, an end-to-end solution that allows users to create new experiences and modify every aspect of The Witcher 3. Based on revamped versions of the same tools used by the developers nearly a de...

    • 16 Comments
  • Upcoming maintenance: 10 July 2024

    On 10 July 2024 (tomorrow!) we will be performing scheduled maintenance which will mean the website and API will be unavailable for up to 4 hours. This is part of our preparations for enabling the searching of mod comments. The maintenance will start at 0900 (GMT+1), you can convert this to your local timezone here. 


    What is happening?

    We're preparing the site for the long-awaited mod comment search feature, which we know has been sorely missed since we upgraded...

    • 97 Comments
  • Get To Know: Iluviel

    In addition to our modder spotlights and mod author interviews, we'll be starting a new series which we hope you'll all enjoy. As I mentioned in my introduction interview, we want to be more transparent and open with you all, and for you to get to know us all a little more. So we sat down and thought, what would be a great way to do this? To give a more personal insight into us as a company and the people who work here that make Nexus Mods what it is, whilst feeling more connected as a communit...

    • 26 Comments
  • Monthly Roundup - June 2024

    Another month has flown by and with it comes our next monthly roundup for you all. This month it’s a little shorter as we’re still partway through our 3-week work cycle, but we wanted to update you on what we’ve accomplished in June.


    The Nexus Mods App Alpha Test
    A big one this month is the launch of the Nexus Mods app alpha test. We cannot stress enough how early stages the app is, and it currently only supports Stardew Valley. While we do have plans to support mor...

    • 61 Comments
  • Baldur's Gate 3 July Modathon

    It’s been almost a year since the official release of Baldur’s Gate 3. Since then, we’ve seen an overwhelming amount of love and mods for the game, propelling Baldur’s Gate 3 to become our 9th most-modded game here on Nexus Mods. So, what better way to celebrate than with a modathon?

    This July, the Baldur’s Gate 3 Modding Community will be hosting a month-long Modathon!

    Every week, 2-3 mod authors will be randomly selected by the event hosts to win a Steam Key. ...

    • 30 Comments
  • Calling Stardew Valley testers - Nexus Mods app

    Get ready, gamers! We're delighted to announce the alpha release of the Nexus Mods app - our next-generation mod manager. 

    This is a very early build with limited features and only supports Stardew Valley (more games are coming later), but it's the perfect time for pioneers like you to help shape its future. In this post, we'll give you a little update on the project and provide the juicy details on how you can join the alpha.


    Project update

    Over the la...

    • 54 Comments
  • Taking a Short Rest - Aether

    Baldur’s Gate 3 needs no introduction. As it was probably everyone's Game of the Year of 2023 (including ours). The game went from being the 51st-ranked game on our site while it was in early access to 9th by January 2024. The modding scene has exploded, so we thought it was about time we interviewed a BG3 mod author.

    On that note, it is with great pleasure that Aether has agreed to be our first mod author interviewee, and we couldn’t be more thankful for her taking the time to...

    • 31 Comments
  • Introducing: SlugGirl

    Have you ever wanted to see what we’re up to as a community while scrolling through your Instagram feed? Hungry for some modding-themed TikToks on your fyp? We’ve got you covered! We’re excited to introduce you all to our new Content Manager, Sarah, a.k.a SlugGirl.



    So Sarah, what’s your story? How did you end up here at Nexus?

    Hey! Well, workwise, my background is mainly in social media management, but I’ve also worked as part of a digital marketin...

    • 113 Comments
  • We're Hiring: Content Team

    Nexus Mods is looking to further develop our team by recruiting an experienced Content Creator and Videographer to join our new Content Team.

    Reporting to our Content Manager, these positions are based in our sunny offices in Exeter in the UK and you will need a right to work in the UK before you apply. As a business, we work a 4-day work week, with all staff on-site in our Exeter office.


    The important things you need to know are:


    To apply, you ...

    • 0 Comments
  • Starfield Creation Kit is now available

    It's finally happened! The Creation Kit for Starfield dropped as part of Bethesda's announcements during the Xbox Showcase last night, along with the first round of "Creations" available for purchase and a preview of the upcoming Shattered Space DLC. In this post, I'll give a little primer on the Creation Kit and provide a few essential tips based on the latest changes to the game. 

    iNM1HFzQC8c

    What is the Creation Kit?

    If you're new to Bethesda modding, t...

    • 215 Comments
  • Monthly Roundup - May 2024

    We want to get even better at being as transparent as possible about the work we're doing behind the scenes each month with you - our community. As part of our ongoing effort, I’ve been hired as our new Content Manager, more to follow on that in the future! My role is dedicated to enhancing our transparency and ensuring more open communication with you all. With this in mind, starting this month, we'll be sharing these news posts.

    As you know, we're hard at work on the new website ...

    • 108 Comments
  • We're Hiring: Community Manager

    We're looking to bolster our ranks by recruiting an experienced Community Manager to help us better serve our community.

    You'll work alongside our existing Community Team in our sunny offices in Exeter, UK. As a business, we work a 4-day work week, with all staff on-site in our Exeter office. This hybrid role will require Wednesday and Thursday working in the office, and Friday and Saturday working from home.

    When recruiting for our Community Team, we prefer to hire from...

    • 1 Comments
  • The Witcher 3 - Modding with REDkit

    Get ready for another excuse to dive back into The Witcher 3 and revisit the adventures of Geralt of Rivia, now with even more modded possibilities.

    The free REDkit mod creation editor for The Witcher 3: Wild Hunt is now available to all owners of the game on PC. 

    mMKZQLRkyfU
    CDPR have put a lot of work in behind the scenes to make the REDKit launch a possibility and we have worked closely with them to provide support in any way we can. We're excited to see what...

    • 147 Comments
  • Donation Points are changing

    We're changing how we reward mod authors in our community through our Donation Points system. DP earned from April 2024 onwards will be calculated using a new algorithm intended to distribute the pool of points more fairly to mod authors who make great content for the community. While we get the details ironed out, you won't see the usual reports on your wallet page at the end of each month for a little while. Don't worry though, the system isn't going anywhere and we're still putting the same a...

    • 831 Comments
  • Morrowind May Modathon and Skywind

    The time of year is once again upon us and we have two different anniversaries to celebrate this time. Today marks 22 years since the release of The Elder Scrolls III: Morrowind as well as the 10th annual Morrowind May Modathon and, just like last year there will also be a development update for Skywind.


    Skywind Development Update

    Skywind, as many of you may know, is the ambitious modding project that aims to modernise Morrowind by recreating the game in the eng...

    • 33 Comments
  • Changes to Premium Billing

    The price of a premium subscription is increasing on 17 June 2024.
    We are required to start collecting taxes globally so you may have taxes added to your current subscription.
    We are moving to a different payment provider.
    We will offer billing in more local currencies.
    Existing Lifetime Premium memberships will be unaffected.


    Price increases

    We know that increasing prices is never an easy thing to talk about, and it’s something we try to ...

    • 1 Comments
  • User Profile and Direct Messaging Improvements

    Many of you have been waiting patiently for the return of features that were removed with the community forum update. We committed to bringing back the “About Me” section and “Direct Messaging”. I’m happy to say that these features are back.

    This article spells out exactly what you can expect with the return of these features. It covers our new and improved process for rolling out new features to you, ensuring plenty of opportunities to add your feedback so we get things ri...

    • 321 Comments
  • Recent Nexus Mods Site Issues

    What’s been going on recently with the Nexus Mods site?

    We are aware that over the last 7-9 days our website performance has been heavily degraded, with file download speeds being particularly slow.

    We know this has been incredibly frustrating for you and it’s frustrating for us as well. We have spent two weekends battling to keep the site running as best we can and will continue to work at all hours to try and ensure as smooth an experience as possible.

    A...

    • 140 Comments
  • Fallout 4 Next-Gen Update is coming!

    Hot on the heels of the Fallout TV show, a big update to Fallout 4 is scheduled to drop on 25 April. Here's a quick rundown of what's happening and what you need to know to bump up your intelligence stat leading up to the release. 


    What's included in the Fallout 4 Next-Gen Update?

    Bethesda announced their intent to update Fallout 4 for "Next-Gen" (now "Current-Gen", I suppose) consoles and PCs back in 2022, so it's not completely unexpected but you'll be forgiven f...

    • 286 Comments
  • Tending the crops - JennaJuffuffles

    In this community feature, we're joined by JennaJuffuffles - the curator of the Stardew Valley VERY Expanded and Aesthetic Valley collections for Stardew Valley. These mod lists have risen to the top of the most downloaded and highest-rated Collections available today. With the release of Stardew Valley 1.6 edging closer by the day, Jenna shares her top tips for making a successful collection. 
     

    Thanks for joining us today, Jenna. To get started, could you tell us a little a...

    • 20 Comments