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  • EdB Prepare Carefully

    EdB Prepare Carefully

    Last Update: 23 Aug 2015
    Author: EdB
    Uploader: edbmods

    Customize your starting colonists in this mod for RimWorld Alpha 12.

    • 136KB
    • 3.9k
    • --

    EdB Prepare Carefully

    Last Update: 23 Aug 2015
    Author: edbmods

    Customize your starting colonists in this mod for RimWorld Alpha 12.

  • Miscellaneous

    Miscellaneous

    Last Update: 12 Aug 2017
    Author: Haplo
    Uploader: Haplo_X1

    This is my collection of small mostly independend items of various kinds. Where possible these items are made with mod compatibility in mind.

    • 369KB
    • 626
    • --

    Miscellaneous

    Last Update: 12 Aug 2017
    Author: Haplo_X1

    This is my collection of small mostly independend items of various kinds. Where possible these items are made with mod compatibility in mind.

  • Psychology

    Psychology

    Last Update: 18 Nov 2018
    Author: Psychology
    Uploader: RWPsychology

    This is a total overhaul of Rimworld's psychological and social systems. Your colonists, and the stories you can tell about them, are what make Rimworld such a fun game. Now, everyone you encounter will have a unique and recognizable character archetype, giving them massively increased depth and charm.

    • 672KB
    • 1.4k
    • --

    Psychology

    Last Update: 18 Nov 2018
    Author: RWPsychology

    This is a total overhaul of Rimworld's psychological and social systems. Your colonists, and the stories you can tell about them, are what make Rimworld such a fun game. Now, everyone you encounter will have a unique and recognizable character archetype, giving them massively increased depth and charm.

  • Project Armory

    Project Armory

    Last Update: 26 Apr 2015
    Author: Project Armory Development Team
    Uploader: ColdEvil

    Project Armory make weapons from every, era, game and movie. but in first hand with the vanilla RimWorld graphics and sounds. But we also release addon packs with graphical and sound alterations. The Project aim to add as many weapons to RimWorld as possible from old day late medieval weapons to Sci-fi weapons to real world firearms found today. It

    • 1.6MB
    • 1.8k
    • --

    Project Armory

    Last Update: 26 Apr 2015
    Author: ColdEvil

    Project Armory make weapons from every, era, game and movie. but in first hand with the vanilla RimWorld graphics and sounds. But we also release addon packs with graphical and sound alterations. The Project aim to add as many weapons to RimWorld as possible from old day late medieval weapons to Sci-fi weapons to real world firearms found today. It

  • T's Mods

    T's Mods

    Last Update: 18 Aug 2021
    Author: Telkir
    Uploader: Argannon

    ** 100% of any proceeds from the Nexus mod rewards program are donated to animal charities. **A vanilla-friendly set of mods for a better RimWorld! Adds cosmetic and gameplay features including expanded cotton and cloth mechanics, new food crops and recipes, a huge selection of new flooring and bed colours, and more!

    • 16.9MB
    • 1.7k
    • --

    T's Mods

    Last Update: 18 Aug 2021
    Author: Argannon

    ** 100% of any proceeds from the Nexus mod rewards program are donated to animal charities. **A vanilla-friendly set of mods for a better RimWorld! Adds cosmetic and gameplay features including expanded cotton and cloth mechanics, new food crops and recipes, a huge selection of new flooring and bed colours, and more!

  • More Trade Ships

    More Trade Ships

    Last Update: 24 Oct 2018
    Author: blerkz
    Uploader: blerkz

    Restores the frequency of orbital traders

    • 16KB
    • 1.1k
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    More Trade Ships

    Last Update: 24 Oct 2018
    Author: blerkz

    Restores the frequency of orbital traders

  • RimWorld Zombie Apocalypse

    RimWorld Zombie Apocalypse

    Last Update: 26 Jul 2016
    Author: Justin C
    Uploader: JustinCC

    This is a zombie mod for Rimworld, featuring zombies that can infect your colonists and turn them into more zombies, as well as zombie horde and a zombie apocalypse event in which the virus goes airborne and reanimates all corpses regardless of their cause of death.

    • 343KB
    • 1.1k
    • --

    RimWorld Zombie Apocalypse

    Last Update: 26 Jul 2016
    Author: JustinCC

    This is a zombie mod for Rimworld, featuring zombies that can infect your colonists and turn them into more zombies, as well as zombie horde and a zombie apocalypse event in which the virus goes airborne and reanimates all corpses regardless of their cause of death.

  • Character Editor

    Character Editor

    Last Update: 01 May 2024
    Author: void
    Uploader: lveoxiyd

    Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns).

    • 4.4MB
    • 1.1k
    • --

    Character Editor

    Last Update: 01 May 2024
    Author: lveoxiyd

    Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns).

  • Hardcore SK Rimworld A16 project 5.1 (07.06.17)

    Hardcore SK Rimworld A16 project 5.1 (07.06.17)

    Last Update: 07 Jun 2017
    Author: Skyarkhangel
    Uploader: arkhangel

    The idea to create this project, appeared after using other modpacks, in which I didn't like a game balance. Some of its mods greatly simplify the gameplay, making it soon not interesting. The main idea of the Rimworld to overcome difficulties that you'll encounter when landing on the planet... The more problems you will have, the mor

    • 97.8MB
    • 1.4k
    • --

    Hardcore SK Rimworld A16 project 5.1 (07.06.17)

    Last Update: 07 Jun 2017
    Author: arkhangel

    The idea to create this project, appeared after using other modpacks, in which I didn't like a game balance. Some of its mods greatly simplify the gameplay, making it soon not interesting. The main idea of the Rimworld to overcome difficulties that you'll encounter when landing on the planet... The more problems you will have, the mor

  • EdB Interface

    EdB Interface

    Last Update: 03 Oct 2015
    Author: EdB
    Uploader: edbmods

    A user interface mod for RimWorld Alpha 12d

    • 199KB
    • 903
    • --

    EdB Interface

    Last Update: 03 Oct 2015
    Author: edbmods

    A user interface mod for RimWorld Alpha 12d

  • Medieval Times

    Medieval Times

    Last Update: 22 Oct 2018
    Author: _Rahvin_
    Uploader: _Rahvin_

    Medieval Times operates as a game expansion, filling out early game / Tribal era content as Medieval era items, weapons, armour and buildings. This mod also adds 2 new types of Medieval factions to the game. In addition to Medieval content, some bonus items / additions were added for fun & to flesh out other additions made by "Medieval Times

    • 13.6MB
    • 1.3k
    • --

    Medieval Times

    Last Update: 22 Oct 2018
    Author: _Rahvin_

    Medieval Times operates as a game expansion, filling out early game / Tribal era content as Medieval era items, weapons, armour and buildings. This mod also adds 2 new types of Medieval factions to the game. In addition to Medieval content, some bonus items / additions were added for fun & to flesh out other additions made by "Medieval Times

  • Extended Turrets Mod (1.0 Release)

    Extended Turrets Mod (1.0 Release)

    Last Update: 01 Nov 2018
    Author: Kilroy232
    Uploader: Kilroy232

    Adds new security turrets to RimWorld as well has a host of new researh choices needed to construct the turrets. New textures are added and each turret has its own attributes.

    • 1.2MB
    • 1.1k
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    Extended Turrets Mod (1.0 Release)

    Last Update: 01 Nov 2018
    Author: Kilroy232

    Adds new security turrets to RimWorld as well has a host of new researh choices needed to construct the turrets. New textures are added and each turret has its own attributes.

  • Better Power

    Better Power

    Last Update: 04 Mar 2014
    Author: Architect
    Uploader: NexusModKeeper

    This mod adds in various new methods of producing power with its own research topics before it can be built. It also adds in two new methods of storing power, and modifies the walls to make more sense in terms of their power transition.

    • 154KB
    • 924
    • --

    Better Power

    Last Update: 04 Mar 2014

    This mod adds in various new methods of producing power with its own research topics before it can be built. It also adds in two new methods of storing power, and modifies the walls to make more sense in terms of their power transition.

  • Realistic Rooms

    Realistic Rooms

    Last Update: 25 Feb 2020
    Author: Crlsniper
    Uploader: crlsniper

    Finally figured i'd bring this mod over for the non steam users. So this mod lowers the required room sizes to better match realistic sizes of a house. This is also for those who like smaller packed bases. This mod was suggested by Gwazi Magnum. Also contains realistic rooms lite

    • 903KB
    • 954
    • --

    Realistic Rooms

    Last Update: 25 Feb 2020
    Author: crlsniper

    Finally figured i'd bring this mod over for the non steam users. So this mod lowers the required room sizes to better match realistic sizes of a house. This is also for those who like smaller packed bases. This mod was suggested by Gwazi Magnum. Also contains realistic rooms lite

  • Orassans

    Orassans

    Last Update: 30 Aug 2018
    Author: DianaWinters
    Uploader: DianaWinters

    Adds a space cat faction. They like the cold. They hail from a planet that could be described as an arctic nightmare to humans, but it is nice and cozy to the cold-loving cat people. After developing FTL travel they have decided to unite their home planet and expand their empire at an unprecedented speed. While generally friendly, they will not to

    • 5.9MB
    • 501
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    Orassans

    Last Update: 30 Aug 2018
    Author: DianaWinters

    Adds a space cat faction. They like the cold. They hail from a planet that could be described as an arctic nightmare to humans, but it is nice and cozy to the cold-loving cat people. After developing FTL travel they have decided to unite their home planet and expand their empire at an unprecedented speed. While generally friendly, they will not to

  • Clutter

    Clutter

    Last Update: 18 Jan 2018
    Author: Mrowka
    Uploader: mrofa

    This was a small mod that add some clutter aka. furniture to the game. Somthing just to throw in there so colony will look a bit more diffrent.

    • 1.3MB
    • 825
    • --

    Clutter

    Last Update: 18 Jan 2018
    Author: mrofa

    This was a small mod that add some clutter aka. furniture to the game. Somthing just to throw in there so colony will look a bit more diffrent.

  • Pawn State Icons (Rimworld PSI)

    Pawn State Icons (Rimworld PSI)

    Last Update: 22 Jul 2015
    Author: Dan Sadler
    Uploader: Sadler3

    Shows small health-tracking icons near all of your colonists and prisoners.

    • 791KB
    • 634
    • --

    Pawn State Icons (Rimworld PSI)

    Last Update: 22 Jul 2015
    Author: Sadler3

    Shows small health-tracking icons near all of your colonists and prisoners.

  • Cheaper Components

    Cheaper Components

    Last Update: 24 Oct 2018
    Author: blerkz
    Uploader: blerkz

    Reduces the amount of steel and work needed to make components.

    • 141KB
    • 695
    • --

    Cheaper Components

    Last Update: 24 Oct 2018
    Author: blerkz

    Reduces the amount of steel and work needed to make components.

  • Sparkling Worlds - Glittertech on the Rim

    Sparkling Worlds - Glittertech on the Rim

    Last Update: 10 Oct 2022
    Author: Albion
    Uploader: BeleziaKhanid

    This mod adds the ability to craft more items usually only available through trading.Additionally there are more items, a new faction and much more...

    • 9.5MB
    • 700
    • --

    Sparkling Worlds - Glittertech on the Rim

    Last Update: 10 Oct 2022

    This mod adds the ability to craft more items usually only available through trading.Additionally there are more items, a new faction and much more...

  • Heavy Defences

    Heavy Defences

    Last Update: 09 Sep 2016
    Author: The_Fallen_One
    Uploader: Lovedog43

    A small mod that adds a number of defences. It is in its early stages so any feedback is highly appreciated. I am planning on adding more turrets, artillery, colonist weapons and defensive barriers.

    • 352KB
    • 561
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    Heavy Defences

    Last Update: 09 Sep 2016
    Author: Lovedog43

    A small mod that adds a number of defences. It is in its early stages so any feedback is highly appreciated. I am planning on adding more turrets, artillery, colonist weapons and defensive barriers.

News & Updates

  • The Witcher 3 REDkit Modding Contest

    Exciting news for Witcher fans! We're thrilled to announce our collaboration with CD PROJEKT RED for the upcoming The Witcher 3 REDkit modding contest.

    Get ready to unleash your creativity and join the official modding contest for The Witcher 3 REDkit! This May, CDPR released the Witcher 3 REDkit, an end-to-end solution that allows users to create new experiences and modify every aspect of The Witcher 3. Based on revamped versions of the same tools used by the developers nearly a de...

    • 17 Comments
  • Upcoming maintenance: 10 July 2024

    On 10 July 2024 (tomorrow!) we will be performing scheduled maintenance which will mean the website and API will be unavailable for up to 4 hours. This is part of our preparations for enabling the searching of mod comments. The maintenance will start at 0900 (GMT+1), you can convert this to your local timezone here. 


    What is happening?

    We're preparing the site for the long-awaited mod comment search feature, which we know has been sorely missed since we upgraded...

    • 97 Comments
  • Get To Know: Iluviel

    In addition to our modder spotlights and mod author interviews, we'll be starting a new series which we hope you'll all enjoy. As I mentioned in my introduction interview, we want to be more transparent and open with you all, and for you to get to know us all a little more. So we sat down and thought, what would be a great way to do this? To give a more personal insight into us as a company and the people who work here that make Nexus Mods what it is, whilst feeling more connected as a communit...

    • 26 Comments
  • Monthly Roundup - June 2024

    Another month has flown by and with it comes our next monthly roundup for you all. This month it’s a little shorter as we’re still partway through our 3-week work cycle, but we wanted to update you on what we’ve accomplished in June.


    The Nexus Mods App Alpha Test
    A big one this month is the launch of the Nexus Mods app alpha test. We cannot stress enough how early stages the app is, and it currently only supports Stardew Valley. While we do have plans to support mor...

    • 61 Comments
  • Baldur's Gate 3 July Modathon

    It’s been almost a year since the official release of Baldur’s Gate 3. Since then, we’ve seen an overwhelming amount of love and mods for the game, propelling Baldur’s Gate 3 to become our 9th most-modded game here on Nexus Mods. So, what better way to celebrate than with a modathon?

    This July, the Baldur’s Gate 3 Modding Community will be hosting a month-long Modathon!

    Every week, 2-3 mod authors will be randomly selected by the event hosts to win a Steam Key. ...

    • 30 Comments
  • Calling Stardew Valley testers - Nexus Mods app

    Get ready, gamers! We're delighted to announce the alpha release of the Nexus Mods app - our next-generation mod manager. 

    This is a very early build with limited features and only supports Stardew Valley (more games are coming later), but it's the perfect time for pioneers like you to help shape its future. In this post, we'll give you a little update on the project and provide the juicy details on how you can join the alpha.


    Project update

    Over the la...

    • 54 Comments
  • Taking a Short Rest - Aether

    Baldur’s Gate 3 needs no introduction. As it was probably everyone's Game of the Year of 2023 (including ours). The game went from being the 51st-ranked game on our site while it was in early access to 9th by January 2024. The modding scene has exploded, so we thought it was about time we interviewed a BG3 mod author.

    On that note, it is with great pleasure that Aether has agreed to be our first mod author interviewee, and we couldn’t be more thankful for her taking the time to...

    • 31 Comments
  • Introducing: SlugGirl

    Have you ever wanted to see what we’re up to as a community while scrolling through your Instagram feed? Hungry for some modding-themed TikToks on your fyp? We’ve got you covered! We’re excited to introduce you all to our new Content Manager, Sarah, a.k.a SlugGirl.



    So Sarah, what’s your story? How did you end up here at Nexus?

    Hey! Well, workwise, my background is mainly in social media management, but I’ve also worked as part of a digital marketin...

    • 113 Comments
  • We're Hiring: Content Team

    Nexus Mods is looking to further develop our team by recruiting an experienced Content Creator and Videographer to join our new Content Team.

    Reporting to our Content Manager, these positions are based in our sunny offices in Exeter in the UK and you will need a right to work in the UK before you apply. As a business, we work a 4-day work week, with all staff on-site in our Exeter office.


    The important things you need to know are:


    To apply, you ...

    • 0 Comments
  • Starfield Creation Kit is now available

    It's finally happened! The Creation Kit for Starfield dropped as part of Bethesda's announcements during the Xbox Showcase last night, along with the first round of "Creations" available for purchase and a preview of the upcoming Shattered Space DLC. In this post, I'll give a little primer on the Creation Kit and provide a few essential tips based on the latest changes to the game. 

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    What is the Creation Kit?

    If you're new to Bethesda modding, t...

    • 215 Comments
  • Monthly Roundup - May 2024

    We want to get even better at being as transparent as possible about the work we're doing behind the scenes each month with you - our community. As part of our ongoing effort, I’ve been hired as our new Content Manager, more to follow on that in the future! My role is dedicated to enhancing our transparency and ensuring more open communication with you all. With this in mind, starting this month, we'll be sharing these news posts.

    As you know, we're hard at work on the new website ...

    • 108 Comments
  • We're Hiring: Community Manager

    We're looking to bolster our ranks by recruiting an experienced Community Manager to help us better serve our community.

    You'll work alongside our existing Community Team in our sunny offices in Exeter, UK. As a business, we work a 4-day work week, with all staff on-site in our Exeter office. This hybrid role will require Wednesday and Thursday working in the office, and Friday and Saturday working from home.

    When recruiting for our Community Team, we prefer to hire from...

    • 1 Comments
  • The Witcher 3 - Modding with REDkit

    Get ready for another excuse to dive back into The Witcher 3 and revisit the adventures of Geralt of Rivia, now with even more modded possibilities.

    The free REDkit mod creation editor for The Witcher 3: Wild Hunt is now available to all owners of the game on PC. 

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    CDPR have put a lot of work in behind the scenes to make the REDKit launch a possibility and we have worked closely with them to provide support in any way we can. We're excited to see what...

    • 147 Comments
  • Donation Points are changing

    We're changing how we reward mod authors in our community through our Donation Points system. DP earned from April 2024 onwards will be calculated using a new algorithm intended to distribute the pool of points more fairly to mod authors who make great content for the community. While we get the details ironed out, you won't see the usual reports on your wallet page at the end of each month for a little while. Don't worry though, the system isn't going anywhere and we're still putting the same a...

    • 831 Comments
  • Morrowind May Modathon and Skywind

    The time of year is once again upon us and we have two different anniversaries to celebrate this time. Today marks 22 years since the release of The Elder Scrolls III: Morrowind as well as the 10th annual Morrowind May Modathon and, just like last year there will also be a development update for Skywind.


    Skywind Development Update

    Skywind, as many of you may know, is the ambitious modding project that aims to modernise Morrowind by recreating the game in the eng...

    • 33 Comments
  • Changes to Premium Billing

    The price of a premium subscription is increasing on 17 June 2024.
    We are required to start collecting taxes globally so you may have taxes added to your current subscription.
    We are moving to a different payment provider.
    We will offer billing in more local currencies.
    Existing Lifetime Premium memberships will be unaffected.


    Price increases

    We know that increasing prices is never an easy thing to talk about, and it’s something we try to ...

    • 1 Comments
  • User Profile and Direct Messaging Improvements

    Many of you have been waiting patiently for the return of features that were removed with the community forum update. We committed to bringing back the “About Me” section and “Direct Messaging”. I’m happy to say that these features are back.

    This article spells out exactly what you can expect with the return of these features. It covers our new and improved process for rolling out new features to you, ensuring plenty of opportunities to add your feedback so we get things ri...

    • 321 Comments
  • Recent Nexus Mods Site Issues

    What’s been going on recently with the Nexus Mods site?

    We are aware that over the last 7-9 days our website performance has been heavily degraded, with file download speeds being particularly slow.

    We know this has been incredibly frustrating for you and it’s frustrating for us as well. We have spent two weekends battling to keep the site running as best we can and will continue to work at all hours to try and ensure as smooth an experience as possible.

    A...

    • 140 Comments
  • Fallout 4 Next-Gen Update is coming!

    Hot on the heels of the Fallout TV show, a big update to Fallout 4 is scheduled to drop on 25 April. Here's a quick rundown of what's happening and what you need to know to bump up your intelligence stat leading up to the release. 


    What's included in the Fallout 4 Next-Gen Update?

    Bethesda announced their intent to update Fallout 4 for "Next-Gen" (now "Current-Gen", I suppose) consoles and PCs back in 2022, so it's not completely unexpected but you'll be forgiven f...

    • 286 Comments
  • Tending the crops - JennaJuffuffles

    In this community feature, we're joined by JennaJuffuffles - the curator of the Stardew Valley VERY Expanded and Aesthetic Valley collections for Stardew Valley. These mod lists have risen to the top of the most downloaded and highest-rated Collections available today. With the release of Stardew Valley 1.6 edging closer by the day, Jenna shares her top tips for making a successful collection. 
     

    Thanks for joining us today, Jenna. To get started, could you tell us a little a...

    • 20 Comments